Papervision3D 1.5 (AS3) Official Release
Papervision3D 1.5 (AS3) Official Release. This version of the engine has seen a 40%+ increase in speed! The API didn’t change a bit, and they added some new features like culling and InteractiveScene3D with Interactive materials.
Here are some of the significant changes:
- Optimized main render loop.
- Implemented ‘plugable’ face culler - 1 extra available at this time.
- Moved rendering from Face3D to materials, adjusted all current materials to override drawFace3D().
- New Materials : BitmapWire, BitmapColor, and CompositeMaterial (add multiple materials to this one single material).
- Moved all instances to their respective classes…fixed stars, vertices and DisplayObject3D to do so.
- Face normals are implemented.
- BitmapFileMaterial bug fixed - if used more than once, bitmap was displayed flat within the model’s body.
- Added progress events to BitmapFileMaterial and Collada objects
- Integrated InteractiveScene3D to 1.5
- Added Interactive materials for use with InteractiveScene3D - makes displayObjects that use an interactive material dispatch mouse events via InteractiveSceneManager.
http://www.robgonda.com/blog/trackback.cfm?EE06930D-EA44-193A-2B488F3C1DCFBE7B
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